nobbie,Dec 31 2005, 11:48 AM Wrote:Thanks for the detailed answer, I was waiting for your technical comments in this regard ;)
The difference between respawn factors (shorter vs. longer) in the various areas would explain my observations with some particular nodes, and why I've drawn the probably false conclusion that there must be some "subroutine" that checks your char against the nodes.
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From what I have observed, I agree with Ruvanal, on that the respawns seem to work that way. But what I would like to add is that as Mongojerry commented, some nodes are interconnected, there seem to be given amount of spawn spots for a single node. If you fail to find all of them for a given node, it may well be that it appears not to respawn.
I have seen this behaviour with mobs too, as an example the panther boss, Bagh'tera in STV has 2 spawn points that I know of, one north and one south of the ogre mound. I noticed while waiting for a respawn, that it took ages, I went then searching and found her sitting on the other point. I have seen this behaviour with a lot of other unique mobs and am almost sure it applies to trade good nodes too.
With herbs as rare as a purple lotus, where there are maybe one or two per map, a failure to find a spawn point will seem like it is taking ages to respawn, meaning you will only find it again, once somebody else harvests the other spawn point.
edit: behaviour also seen on felwood plants.