12-31-2005, 06:19 PM
ATMA seems to work just fine with items dropped in 1.11B. I don't have the Hero editor so I can't provide that information. I suspect it'll be okay.
Fire-enchanted damage does seem to be reduced, but other forms of insta-kill still exist. My sorceress killed a nearby stygian doll in the worldstone keep on hell difficulty and instantly died, even though she had 1000 hp (I was the only player in the game). Black Souls and their kin still do ridiculous amounts of damage. It's downright silly that the basic monsters are tougher than the act bosses they serve. I killed hell Diablo on a dialup connection within 5 seconds using a mediocre skill, but got killed instantly by a non-boss doll. Blizzard, here's your sign. Oh, and stair traps are still all the rage. Those are lovely in Hell difficulty.
Patch 1.11B mostly fixes crash bugs, according to the readme. It came out fast, sorta like a "Oops, we goofed" patch. They need to release a few more of those.
Fire-enchanted damage does seem to be reduced, but other forms of insta-kill still exist. My sorceress killed a nearby stygian doll in the worldstone keep on hell difficulty and instantly died, even though she had 1000 hp (I was the only player in the game). Black Souls and their kin still do ridiculous amounts of damage. It's downright silly that the basic monsters are tougher than the act bosses they serve. I killed hell Diablo on a dialup connection within 5 seconds using a mediocre skill, but got killed instantly by a non-boss doll. Blizzard, here's your sign. Oh, and stair traps are still all the rage. Those are lovely in Hell difficulty.
Patch 1.11B mostly fixes crash bugs, according to the readme. It came out fast, sorta like a "Oops, we goofed" patch. They need to release a few more of those.