05-11-2003, 05:54 PM
OK, so for some reason, I go out, kill a unique monster, and I get... a magic ring and a scroll of id... No figurine. So I go talk to everyone in town, and no one talks to me about it... It doesn't even show up in my quest log. So, I get my sorc to make a game, then rejoin it with my char that is having problems. I talk to the townsfolk and the seem to not even know what I am talking about. I kill the first unique I find, and he drops the figurine. I try to talk to Cain about it, but he justs tells me why I am in Kurast... Meshif doesn't say anything, Hralti doesn't, even Ormus doesn't say anything... (All of this with the figurine in my inventory...) I look in my quest log and it doesn't even show up as active... :(
I finally talk to old Alkor, and he, being the nice chap he is, decided to give my the potion, and even let me keep the bird! :) I look in my quest log, and it is done...
(I seem to have problems with quest items... first the horadric scroll staying in my inventory until I drop it in act 3, now this... What next? Keeping the hellforge hammer after smashing the stone?)
Note: I have screenshots of this incident (many...)
//edit: hewkd awn fonikz lernd me gewdr inglish
I finally talk to old Alkor, and he, being the nice chap he is, decided to give my the potion, and even let me keep the bird! :) I look in my quest log, and it is done...
(I seem to have problems with quest items... first the horadric scroll staying in my inventory until I drop it in act 3, now this... What next? Keeping the hellforge hammer after smashing the stone?)
Note: I have screenshots of this incident (many...)
//edit: hewkd awn fonikz lernd me gewdr inglish