12-21-2005, 05:39 AM
MongoJerry,Dec 20 2005, 08:16 PM Wrote:EDIT: Hmmm... OK, that teaches me yet again to actually read the original post before assuming the interpretation of said post by someone else is correct. The only mention of "temporary enchants" was the reference to rogue poisons, which is a kind of temporary enchant along with things like sharpening stones, weight stones, and windfury. This doesn't mean that they are bringing back the ability of enchanters to add temporary enchants. I'm not saying that they won't bring that idea back. I'm just saying that this particular chat did not announce such a change.
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Indeed. The 1.9 patch notes announced the change, under the section that talks about enchanting oils. On the test server, enchanters create enchanting oils which function identically to rogue poisons and sharpening stones, and disappear at the same times. The Brilliant oils also have fairly steep requirements, and the materials can't be bought nearly as cheaply as poison mats can.