Three tree rogue build
#1
So Flitz is going to be 30 soon and I could never decide just what I wanted to do with him but I always figured I'd do a 3 tree build. Right now I'm sitting at:

Assassination Talents - 11 points
# Malice - rank 5/5
# Ruthlessness - rank 3/3
# Murder - rank 2/2
# Relentless Strikes - rank 1/1

Subtlety Talents - 9 points
# Camouflage - rank 5/5
# Opportunity - rank 4/5

And have been pretty happy with murder and relentless strikes in the solo game and I think they will help even more when I get kidney shot next level. I'm working towards improved sap now so that I can have that utility but I won't see it till L38 so I won't have it for Scarlet Monestary.


So I was looking at something like this for the final build

Assassination Talents - 16 points
# Malice - rank 5/5
# Ruthlessness - rank 3/3
# Murder - rank 2/2
# Relentless Strikes - rank 1/1
# Lethality - rank 5/5

Combat Talents - 14 points
# Improved Gouge - rank 3/3
# Improved Sinister Strike - rank 2/2
# Improved Backstab - rank 3/3
# Deflection - rank 5/5
# Riposte - rank 1/1

Subtlety Talents - 21 points
# Camouflage - rank 5/5
# Opportunity - rank 5/5
# Initiative - rank 4/5
# Ghostly Strike - rank 1/1
# Improved Ambush - rank 3/3
# Improved Sap - rank 3/3


Ghostly strike is in there just for another "oh crap" button when soloing and because I figure if I'm that deep in the tree one point for a new talent helps. I'm not really good with the rogue. I have issues when I get an add which make me have to run more frequently than I have with any other class, I need to use engineering tricks more often. So I figure improved gouge will not only help me get around for more backstabs on single targets if I need but will buy me more time if I get an add as well and while dodge will help keep me alive too I just thought I would get more utility out of cheaper SS and a longer lasting gouge.

I figure 4 in initiative (since I put one in ghostly strike) will give me more chances at ambush/kidney shot/back stab openers with the other talents providing damage boosts to ambush and backstab. Groups I would be a lower crit chance backstab/dagger rogue it seems. Dunno, looking for thoughts on it is all. :)

Rogues have just never been the class for me, though I do love going cat form on the druid so I'm not sure why I've never really taken to the rogue who does more damage and has more tricks than the cat.
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It's all just zeroes and ones and duct tape in the end.
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Messages In This Thread
Three tree rogue build - by Kevin - 12-18-2005, 07:17 PM
Three tree rogue build - by Chesspiece_face - 12-18-2005, 08:30 PM
Three tree rogue build - by Kevin - 12-18-2005, 09:19 PM
Three tree rogue build - by Quark - 12-18-2005, 09:40 PM
Three tree rogue build - by Quark - 12-18-2005, 09:52 PM
Three tree rogue build - by Kevin - 12-18-2005, 10:10 PM
Three tree rogue build - by Concillian - 12-19-2005, 05:04 AM
Three tree rogue build - by Mavfin - 12-20-2005, 02:27 PM
Three tree rogue build - by Kevin - 12-20-2005, 05:19 PM
Three tree rogue build - by Alram - 12-20-2005, 05:44 PM
Three tree rogue build - by Kevin - 12-20-2005, 06:29 PM
Three tree rogue build - by vor_lord - 12-20-2005, 09:40 PM
Three tree rogue build - by VoiceMan - 12-20-2005, 10:04 PM
Three tree rogue build - by Concillian - 12-20-2005, 11:24 PM
Three tree rogue build - by Treesh - 12-21-2005, 02:21 AM
Three tree rogue build - by Frag - 12-21-2005, 08:36 PM
Three tree rogue build - by Quark - 12-21-2005, 09:12 PM
Three tree rogue build - by Concillian - 12-21-2005, 11:02 PM
Three tree rogue build - by Watto44 - 12-22-2005, 03:56 AM
Three tree rogue build - by VoiceMan - 12-22-2005, 06:25 PM
Three tree rogue build - by Concillian - 12-22-2005, 06:45 PM
Three tree rogue build - by vor_lord - 12-22-2005, 07:18 PM
Three tree rogue build - by Concillian - 12-22-2005, 08:02 PM
Three tree rogue build - by Watto44 - 12-22-2005, 09:34 PM
Three tree rogue build - by Quark - 12-22-2005, 10:17 PM
Three tree rogue build - by Concillian - 12-22-2005, 10:30 PM

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