12-13-2005, 11:58 PM
oldmandennis,Dec 13 2005, 06:41 PM Wrote:Because now 5-6 palladins can keep every useful blessing on every character in a raid, for the duration of most fights. Previously, this seems to have been impractical based on comments made on this board. The reagent is irrelevent, the cost of it is miniscule compared to the cost of a wipe.
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Yep. If we had 4 or 5 paladins certain buffs would just not be refreshed on longer fights on some classes (might on rogues and non MT's, wisdom on mages, locks, and hunters). Salvation and kings would always get priority and healers would get wisdom if you could. Now you can buff the whole raid in a short time and those buffs will stay up for everyone through the whole thing. The whole raid will have Blessing of Light on it as well (which they previously didn't) making paladin spot healing better as well. Unless that group buff was taken away again as well (it might have been). It is a big buff to PvE buffing.
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.