12-05-2005, 07:43 AM
Chesspiece_face,Dec 4 2005, 11:33 PM Wrote:I've actually found my build to have been boosted exceptionally. At the moment my tentative 1.9 build is going to be 11/35/5. I think the real gain for paladins, at least in the PvE area is in their ability to throw out consistant "AoE" damage. With Consecration a T3 talant now it is possible to get it without putting a dent in your other talant choices. (although i believe people have a point that it could easily be made a class skill instead of a talant) The addition of damage on block from BoSanc corresponding with Holy Shield throws out a lot of damage.
My main stratagy has just been to put up Aura of Retribution, Blessing of Sanctuary and seal/judge wisdom. Most of my gear is green with a couple lightforge items and i can Easily take on 8-10 50-52 undead near chillwind point at a time. I don't use any of the specific undead abilities just gather them all up and drop consecrations and holy shields while i judge wisdom and keep the seal up. Depending on how many I have on me and if i feel i need to heal during the fight (normally i don't even have to heal) I can go through them all with 75% mana.
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Running a build similar to my live 8/31/11, I noticed a drastic increase in efficiency over 1.8 while using a one hander and righteousness simply due to the staggering number of double procs off judgement of light or wisdom. Great, an already efficient PvE class is now even more so.
That was never a problem.
PvP, however, we can now actively dump most of our mana in spam fests that might do 2-3 thousand damage, if we get some high crits. It's pitiful. Yeah, a paladin who opens with a couple lucky command procs might actually have a chance of finishing you off, but we're still dependant upon crits and procs for MOST of our damage.
"AND THEN THE PALADIN TOOK MY EYES!"
Forever oppressed by the GOLs.
Grom Hellscream: [Orcish] kek
Forever oppressed by the GOLs.
Grom Hellscream: [Orcish] kek