12-03-2005, 06:18 PM
They've done some further tweaking, most significantly they switched Consecration and Sanctity Aura and then shuffled around the Holy tree, again (putting illumination and divine favor even further down the tree, though consecration is now a tier 3 talent, which is nice).
They also made Benediction reduce the mana cost of all seals and judgements by 15% at max rank. Definately better than imp. BoM, now.
Overall, it's just painful to invest talent points. Nothing's overwhelmingly better, which is good, but builds don't stand out from one another, either. The lack of new triggered abilities or at least talents that significantly effect the seal/judgement system is probably the most glaring problem. Great, we've got lots, and lots, of passive #$%&, but at the end of the day, the class still plays exactly the same way regardless of build.
They also made Benediction reduce the mana cost of all seals and judgements by 15% at max rank. Definately better than imp. BoM, now.
Overall, it's just painful to invest talent points. Nothing's overwhelmingly better, which is good, but builds don't stand out from one another, either. The lack of new triggered abilities or at least talents that significantly effect the seal/judgement system is probably the most glaring problem. Great, we've got lots, and lots, of passive #$%&, but at the end of the day, the class still plays exactly the same way regardless of build.
"AND THEN THE PALADIN TOOK MY EYES!"
Forever oppressed by the GOLs.
Grom Hellscream: [Orcish] kek
Forever oppressed by the GOLs.
Grom Hellscream: [Orcish] kek