11-30-2005, 10:32 PM
kandrathe,Nov 30 2005, 02:14 PM Wrote:My reply to your points;
5) Once the server population cap is reached, inflation is the result. As more toons reach cap, satisfy their mount, training, reputation goals, etc, the need for gold decreases to a maintenance level. The only deflation seen is when the game world changes making a commodity more available, such as when more gem stones were included in small thorium veins.
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You are wrong on point 5. Once most everyone gets to cap level and has been there a whole everything that isnt rare or a comodity begins to deflate. Most people have lots of money sure - but if almost no one wants an item it begins to deflate.
The rare stuff that people want inflates just as you descibed though.
Commodity items are a bit more fluid and less easy to generlize about as you alluded too.