11-30-2005, 04:08 AM
fractaled,Nov 29 2005, 10:31 PM Wrote:Correction: Items throw off the balance of the game in both PVP and PVE. If anything, money might LEVEL the playing field. I quit when I realized that I would have to play the parts of the game I don't like in order to play those I do. Imagine playing a game of CTF in Quake where one side has 20%+ more health points and access to better guns merely because they've been playing longer.
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I am not familar with this type of shoot-em-up game, but consider this. How would you like to play a game like that when you went against players that had poor skills, but paid 30% more U.S. dollars than your budget to have uber equipment even though you had been playing longer? They did not earn that in-game like the game was set up to be played, they aquired it outside of the game so they could be "hot stuff" in the game.