11-29-2005, 05:03 AM
Actually that has not been demonstrated.
As I pointed out there is a sematics issue.
We all agree that farming to sell for real life money hurts a game. It has not been demonstrated at all that hunting the most profitable loot for in game rewards is damaging at all.
Your definition of "farming" is not uniformly accepted.
Also its not that Blizz doesnt want people hunting for the most profitable loot they can. Its that Blizz wants a degree uniformity in loot by level.
If you have a problem with rolling adjustments like these you might consider not playing MMORPs.
There will always be imbalances that are adjusted as they become appearent.
As I pointed out there is a sematics issue.
We all agree that farming to sell for real life money hurts a game. It has not been demonstrated at all that hunting the most profitable loot for in game rewards is damaging at all.
Your definition of "farming" is not uniformly accepted.
Also its not that Blizz doesnt want people hunting for the most profitable loot they can. Its that Blizz wants a degree uniformity in loot by level.
If you have a problem with rolling adjustments like these you might consider not playing MMORPs.
There will always be imbalances that are adjusted as they become appearent.