11-22-2005, 02:43 AM
Concillian,Nov 21 2005, 07:02 PM Wrote:You mentioned tricks with a shaman and then kite, and my brain said earthbind. Mage can play ring-around-the-rosie with the earthbind totem to help alleviate the need for healing in AoE. Something I never thought of before, but a mage could at least reduce the damage taken by runiing around the earthbind. This could potentially more than make up for lack of shield and HoT.
This was actually going to be the next trick I try. Dropping a stoneclaw has helped keep things off the mage, at least initially, allowing the mage to get off one or two more casts without getting all the critters on them. For some reason, I would always forget to then drop an earthbind after the stoneclaw gets destroyed. :)
Concillian,Nov 21 2005, 07:02 PM Wrote:Or drop an earthbind and back up a few yards before you start healing for MT healing to buy some extra time if some start heading to you. It's no fade, but it would be easier for someone else to get your aggro.
I usually don't get healing aggro with Mogo though. It's when I throw out chain lightnings too early or magma totem is up too early. ;) I do still have Stealthblade and hope for a proc to hit for when things go bad. That's on a hotbar for ease of switching to drop aggro from me too.
Concillian,Nov 21 2005, 07:02 PM Wrote:I think most of the time though the issue is that you can really only effectively heal one person, and if we end up with anyone else in trouble, decisions have to be made simply due to the limitations of a shaman healer.
We could also try to coordinate using Shield Wall, which can buy you some time for healing others. I basically never use shield wall, and it's available every 30 minutes.
For example, if you see others needing healed, and call for a shield wall while you're popping a final heal on the tank before paying attention to someone else, then you have 10 seconds where the tank is taking very little damage, so you have an easier time paying attention to others.
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I know Gnolack having shield wall and last stand has helped Aleri buy some healing time. I wanted to try more shaman tricks first though in case I have to worry about tanks without the spec to have shield wall and/or last stand. The better I can use my own tricks to keep everyone alive, the better the chance for the entire group to live with or without having to use all their tricks too. But knowing that you have shield wall, I'll ask for you to pop that rather than a potion unless I'm really low on mana so you don't burn through your potion supply.
I do have to pay much more attention to what damage the critters are throwing out though when I'm playing a shaman rather than a priest. My totems are part of the healing power simply by cutting down how much damage is coming in. I definitely could be putting them to better use. I started doing that more lately since my mana pool is that much higher now and we're getting into heavier hitters. It's simply more mana-efficient to plop down more totems than try to just heal around the damage. Stupid priest mentality cropping up too often. "All I've got is heal bot mode!" ;) Silly Treesh.
Intolerant monkey.