the Langolier,May 9 2003, 03:48 AM Wrote:Give me a break. A necromancer will supposedly turn into a "vampire"? I thought no character artists were working on the patch?Isolde made this comment in the huuuge patch 1.10 modding thread:
Quote: anyway: states.txt is somewhere in the vincinity of 70 columns of editing fun and you can add your own (states, not columns). of course about half of the columns are simple flags (like 'does this state turn my attack red in my character sheet')
much more interesting are such such columns as 'gfxtype' and 'gfxclass' which control what monster or player a monster or player with the state looks like... so you can have your very own polymorpher class...
The werewolf graphics are technically a monster graphic, so I imagine this "polymorpher" stuff would apply similar wereform mechanics for any class to just about any monster. "Vampire" here being those "ghoul lord" monsters that like to drop meteors in the durance. I dunno if any items like this made it into final, but it seems that the code is implemented for doing such things.