05-09-2003, 01:49 PM
Leechers aint all bad. It is quite possible be 100% beneficial when you leech, its also fully possible to be a major pain in the **** :)
As far as the xp goes, leechers can under the current rules boost your xp. A simple example is a lvl 10 leecher with a lvl 90 killer. 2 people in a game doubles the life of all monsters, and gives 2/3 more xp. If the lvl 10 is in the same named area (ie cow lvl) as the 90 and they are both in a party, the xp is also boosted by a bit (50% i belive) so the final xp for a monster will then be :
100 * 1 + (2/3) + 0.5 = 210%, of this xp the lvl 90 will get 90% while the lvl 10 will get 10%. The total xp for the lvl 90 is then 210*0.9 = 189%. Against this number you have to faktor in kill speed and survivability. Killing a single double hit point monster is easier than killing 2 single hit point monsters.
As soon as there are more players than 2 the calulations get complicated, but the principle stays the same. The xp is boosted as loong as the kill speed dont go to low. 7 lvl 1 chars and 1 lvl 90 char would probably suffer a bit, but a mixed party with 4 fast killers and 4 leechers will do very well, and much better than the 4 fast killers alone. They would probably also stand quite nice upp to a pure 8 fast killers party, since a party like that often kills so fast that finding the monsters becomes an issue :) (for example lightning fury is most effective against a huge crowd, and with 8 lf zons in a map the crowd would get so spread out between the zon's that killing speed would suffer.
The bad about leechers are the fact that they grab items and often make a pester out of themself. In my guild we often do cowruns with "dedicated leechers" and its quite fun and good xp, and of course its much more fun when the leechers actually behave themselfs :)
As far as the xp goes, leechers can under the current rules boost your xp. A simple example is a lvl 10 leecher with a lvl 90 killer. 2 people in a game doubles the life of all monsters, and gives 2/3 more xp. If the lvl 10 is in the same named area (ie cow lvl) as the 90 and they are both in a party, the xp is also boosted by a bit (50% i belive) so the final xp for a monster will then be :
100 * 1 + (2/3) + 0.5 = 210%, of this xp the lvl 90 will get 90% while the lvl 10 will get 10%. The total xp for the lvl 90 is then 210*0.9 = 189%. Against this number you have to faktor in kill speed and survivability. Killing a single double hit point monster is easier than killing 2 single hit point monsters.
As soon as there are more players than 2 the calulations get complicated, but the principle stays the same. The xp is boosted as loong as the kill speed dont go to low. 7 lvl 1 chars and 1 lvl 90 char would probably suffer a bit, but a mixed party with 4 fast killers and 4 leechers will do very well, and much better than the 4 fast killers alone. They would probably also stand quite nice upp to a pure 8 fast killers party, since a party like that often kills so fast that finding the monsters becomes an issue :) (for example lightning fury is most effective against a huge crowd, and with 8 lf zons in a map the crowd would get so spread out between the zon's that killing speed would suffer.
The bad about leechers are the fact that they grab items and often make a pester out of themself. In my guild we often do cowruns with "dedicated leechers" and its quite fun and good xp, and of course its much more fun when the leechers actually behave themselfs :)