11-07-2005, 10:31 PM
Andrew the Legit Single-Player,Nov 7 2005, 06:46 AM Wrote:...all current and past MMORPG's have suffered from serious bugs and exploits that griefers have used to kill legit players with impunity.
...I don't like the idea of a PvP server where unethical players can use cheat hacks to insta-kill you without any chance to defend yourself.
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I agree with you on this aspect of your argument. PvP in a "hardcore" environment should be of mutual consent with both parties accepting the tournament.
Andrew the Legit Single-Player,Nov 7 2005, 06:46 AM Wrote:I like the idea of a PvE server where the monsters can permanently kill you if you aren't careful... Never mind the occasional Windows crashes, Internet lag, etc... There are just too many ways to die that aren't the player's fault to implement "permanent death" on a grand scale.
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On this, I wholeheartedly disagree! I've died many a death in Diablo 2 when the servers are unstable or my system hangs and every time, there are blatantly obvious signs to warn the aware hardcore player to be more cautious: time-outs, high pings, desynch, etc. Death due to lag is the player's fault!
Andrew the Legit Single-Player,Nov 7 2005, 06:46 AM Wrote:
The publishers are probably also afraid that when characters permanently die,
the players will be so upset that they will cancel their monthly subscriptions...
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I've had friends literally pick up their computer and drop-kick it when their hardcore characters died, but that didn't stop them from playing the game! Once youâre hooked on a game, youâre hooked! From the people I know who played Diablo 2 Softcore, only those unable to accept change well couldn't stand the loss of their character's and couldn't logically fathom a reason to loose something you've invested so much time in. I tried explaining to them my logic and about consequences but these individuals are so displaced from my concept of artificial realism, we really don't relate on the issue. They can stick to their "softcore" for all I care.
So why can't all MMO's set up an option for "permanent death" next to each character upon creation? Alternatively, they can set up a "hardcore" only server. Would it really cost these gaming companies that much more? What if people :oh-my-god: actually liked it :gasp: ? I've written every MMO out there and none are willing to implement a feature like this, perhaps for the reasons you listed, however those reasons aren't valid excuses IMO. Oh well, I'm yelling in the wind. The sad fact is the majority of gamers prefer softcore :( .
"The true value of a human being is determined primarily by the measure and the sense in which he has attained liberation from the self." -Albert Einsetin