11-02-2005, 04:14 PM
vor_lord,Nov 2 2005, 08:46 AM Wrote:Kosch is not really into healing, and I don't think I'm comfortable with that.I'm even less comfortable with that. I still bear the scars of ST of a few weeks ago, where we crammed in as many players as possible for the first part to do class quests, and Kosch was the only healer. He has done so little healing (much more of a caster-eater shaman) in his time, that I watched Conc tank valiantly, and die without a single heal. I'm also still bearing the scars of Uldaman, where I had to use a potion in most fights just to give enough time for the FIRST heal to arrive.
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The MCing of a healer and using it's mana to heal is novel though, and not something I'd considered.
Our biggest concern with MC aggro is not the other mobs, locking them down after they initially break for Necrali is trivial. It's the MCed mob that's a pain. If MC breaks early, it's quicker and easier to kill it than to regain aggro. Something on the order of 5 sunders, 3 revenges, lots of hits and a shield bash (3 taunts over 24 seconds as well) with full Defiance to gain aggro. All that rage is quite expensive when there are 4 other mobs to lock down. I usually just use my improved taunt as much as possible until we focus fire that one down, and spend my rage on the other mobs. Rapid killing is lot more effecient than tank locking a MC mob, IMO.
------------Terenas------------
Dagorthan – Level 85 Blood Knight
Turothan – Level 83 Blood Knight
Sarothan – Level 62 Blood Knight
Durambar – Level 82 Warrior
Strifemourne – Level 80 Death Knight
Dagorthan – Level 85 Blood Knight
Turothan – Level 83 Blood Knight
Sarothan – Level 62 Blood Knight
Durambar – Level 82 Warrior
Strifemourne – Level 80 Death Knight