11-02-2005, 08:55 AM
oldmandennis,Nov 1 2005, 05:45 PM Wrote:Part of the argument here may be that MJ is PvPing at a higher level then some of the rest of us. It sounds like he is in a coordinated squad that is focus fire/assist training, actually using their CC and probably not poping a lot of sheeps, etc. The buff pally crowd does not seem like they are talking about particularly good pvp teams.Haven't a clue what gives you that impression. The better the team, the better gear they're carrying which actually makes the itemization issue I mentioned radically worse. If a rogue jumps a cloth wearer with a Shanker, there's still time for some kind of response. If you're staring down the field at warriors with Reapers, rogues with Perdition's, and Hunter's with Rhok'delars then all of the cloth wearing classes become support only since they are unlikely to survive the initial encounter.
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It's at this point that Paladins begin to look their best. The horde priests can be killed within seconds, leaving the Alliance with the only magic effect removal.
This is exactly what MJ is complaining about. It's entirely valid. But the issue isn't with Paladins. It's with cloth itemization as a whole. Among other things, at this point mages and warlocks become fairly trivial on the playground as their damage gets dwarfed by the melee classes and they are taken down so quickly its very upsetting - for the cloth classes damage ramps much faster than your effective hit point pool. This has only been compounded by other changes such as the nerfs to fear and the other caster crowd control mechanisms.