11-01-2005, 02:00 PM
To me the answer is simple - make paladin shield dispellable but give us more control over our DPS. And before anyone stops reading to reply hear me out. I'm not asking for more overall DPS. I'm asking for a way to CONTROL my dps rather than waiting on a lucky roll on the RNG. Playing a priest I can choose to fight slow and steady or burn a mob down fast with the shortcoming of having to drink afterwards. With a paladin I can choose to...do nothing. There is no skill I can use to speed up a fight at all.
Its amazing in group PvP against well played horde just how quickly I draw attention and damage. I start healing/cleansing and I get CC'd, or feared, or the priests mana burn me. If I pop my shield the horde just wait until I'm done and focus fire on me. I've yet to be in a group pvp situation where I was the last paladin standing.
And ask Quark how often anymore Sharanna beats him in duels without a lucky string of SoC procs? A well played rogue will lock me down in no time flat. Hell a good Shaman will give me a run for my shields like nobody's business with Priest's being the bane of my PvP existence.
Its amazing in group PvP against well played horde just how quickly I draw attention and damage. I start healing/cleansing and I get CC'd, or feared, or the priests mana burn me. If I pop my shield the horde just wait until I'm done and focus fire on me. I've yet to be in a group pvp situation where I was the last paladin standing.
And ask Quark how often anymore Sharanna beats him in duels without a lucky string of SoC procs? A well played rogue will lock me down in no time flat. Hell a good Shaman will give me a run for my shields like nobody's business with Priest's being the bane of my PvP existence.