10-24-2005, 10:52 PM
Rinnhart,Oct 24 2005, 03:49 PM Wrote:Fine. "Usually."
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Core Combat didn't break Planetside. It didn't much add nor do anything USEFUL, either, at least not at first, but it didn't break anything. And, later on, they (attempted to) improved the game utilizing it, without any further expansions needed. And some of the things it added were truly great; just that some didn't really do much of anything (i.e. added levels didn't see much action, unless the server was really full, and that only happened at peak times). Nothing really "broke", per se, at least that I noticed.
So, not ALL MMOs get ruined by developer's adding expansions. For that matter, SoE, notorious for their Everquest series (and truly the birth of multi-million expansions :P; UO doesn't count), has ONLY brought out Core Combat for Planetside, and actually did a decent job with it. The levels, IIRC, still didn't get much play-time, but they attempted (once again) to fix that with the introduction of BFRs (mechs that are only unlockable if you "capture" a Cavern system 10 times; Caverns were introduced in Core Combat to add more urban combat, but they didn't garner much appeal), so mayhap that change helped things. It's been a LONG time since I played Planetside, but I imagine that the expansion is more or less worth it these days, all things considered. At least it didn't ever break anything. ;)
Just playing devil's advocate.
Roland *The Gunslinger*