10-23-2005, 02:17 PM
Arnulf,Oct 23 2005, 09:42 AM Wrote:Secondly, raising the level cap to 70. I'm deeply disappointed with this move. It punishes my level 60 character who has done so many quests since he turned 60. All those experience points went to waste. Also all the equipment that is for level 60 and class-specific just turned to trash. Yes I'm talking about the sets you can collect in Molten Core. What use is this when you're facing an opponent who is ten levels above you?
I do not even want to think about distributing ten more talent points. What are they thinking?
For the very first time I thinking about dropping this game.
-Arnulf
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I'm sorry, but the *only* valid argument I see there is the wasted XP from doing quests after you were capped.
Your complaining that your gear won't be the "the best" anymore? What do you want Blizzard to do: forever limit players to level 60 (an arbitrary and unsatisfying number if you ask me) and never create any new items? That makes absolutly no sense.
It's not like they are just going to raise the cap and leave characters there with no way to compete against it. New, even better, items will be created for characters above 60, just like it happenes every other time any cap was raised in any game.
I just don't see the point in saying that the addition of *new* content and *different* things to do would push you to want to leave the game.
"You can build a perfect machine out of imperfect parts."
-Urza
He's an old-fashioned Amish cyborg with no name. She's a virginal nymphomaniac fairy princess married to the Mob. Together, they fight crime!
The Blizzcon Class Discussion:
Crowd: "Our qq's will blot out the sun"
Warlocks: "Then we will pewpew in the shade"
-Urza
He's an old-fashioned Amish cyborg with no name. She's a virginal nymphomaniac fairy princess married to the Mob. Together, they fight crime!
The Blizzcon Class Discussion:
Crowd: "Our qq's will blot out the sun"
Warlocks: "Then we will pewpew in the shade"