10-21-2005, 12:52 AM
How does the transition from sheeps to no sheeps work? As I see it, going into the battle, you have:
Majordomo: tank 1 (MT)
Elite 1: tank 2 (MA)
Elite 2: tank 3
Elite 3: tank 4
Elite 4: tank 5
Priest 1: mage 1
Priest 2: mage 2
Priest 3: mage 3
Priest 4: mage 4
Now let's say you've killed two elites and one healer:
Majordomo: tank 1 (MT)
Elite 1: dead
Elite 2: dead
Elite 3: tank 4
Elite 4: tank 5
Priest 1: dead
Priest 2: tank 2
Priest 3: mage 3 + tank 3 waiting
Priest 4: mage 4
Okay. Priest 2 dies next. Priests 3 and 4 both pop. Tank 3 can get priest 3, no problem... But that means tank 2 has to jump for priest 4 pretty quickly, no?
Can the healers still be stunned when they become sheep proof? If so, maybe stationing a paladin next to priest 4 will work to cover that small gap. Or have a druid go into bear form long enough to growl the aggro off and hold the priest until tank 2 can get there.
Of course if you have 6 warriors, this is easy.
Majordomo: tank 1 (MT)
Elite 1: tank 2 (MA)
Elite 2: tank 3
Elite 3: tank 4
Elite 4: tank 5
Priest 1: mage 1
Priest 2: mage 2
Priest 3: mage 3
Priest 4: mage 4
Now let's say you've killed two elites and one healer:
Majordomo: tank 1 (MT)
Elite 1: dead
Elite 2: dead
Elite 3: tank 4
Elite 4: tank 5
Priest 1: dead
Priest 2: tank 2
Priest 3: mage 3 + tank 3 waiting
Priest 4: mage 4
Okay. Priest 2 dies next. Priests 3 and 4 both pop. Tank 3 can get priest 3, no problem... But that means tank 2 has to jump for priest 4 pretty quickly, no?
Can the healers still be stunned when they become sheep proof? If so, maybe stationing a paladin next to priest 4 will work to cover that small gap. Or have a druid go into bear form long enough to growl the aggro off and hold the priest until tank 2 can get there.
Of course if you have 6 warriors, this is easy.