10-20-2005, 10:26 AM
Hedon,Oct 20 2005, 10:21 AM Wrote:C'mon if anything then this alone breaks it. 100 player instance?You bring up a good point, which I'm missing in the "patch notes":
Think about the planning this would require... and most importantly try to get 100 people working together, all paying attention, no one doing foolish things, no one randomly AFKing, no one straying away and pulling aggro... the thought alone is hillarious. And then the Loot-Drama, even with a DKP-System, just priceless *gg*
Generally WAY to much raid content in it to be anywhere to believable, but the 100 man Horde/Alliance things really finally breaks it.
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- Added significantly more solo-player content
:)
"Man only plays when in the full meaning of the word he is a man, and he is only completely a man when he plays." -- Friedrich von Schiller