Soraia,Oct 18 2005, 01:48 PM Wrote:I'm concerned that Mirajj's idea of running through Domo and his coterie will result in a lot of point-blank damage to that team and flatten them pretty quickly. However, I'm having a small issue picturing this scenario in my mind so I could be wrong.
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I think that I'm simply not explaining it well.
Let me start off with what I saw last night. Anadrol and Starkos are shielded and run to engage Domo...but run around the pit, proxyaggro'ing the first elite and bringing all 8 on top of them. The pullers on the pulled side now have a lot of things on their side. The pullers on the far side are now out of range and have to reposition themselves to try for aggro inducing hits.
On top of all that, no damage has been done to Domo yet (a body pull produces almost no aggro, anything aggro generating will top the hatelist over the bodypuller), so the first one to hit for damage (A pulling hunter) gets the party pack on top of him. So now we have a big cluster of 9 mad elites on top of a few small people. We saw the results of that last night.
What I was proposing we try was that Anadrol and Starkos run right through the pit to engage Domo. The shields should protect them from the pit damage. When Anadrol gets in the first hit, the pullers can peel the Elites, and the mages can make their sheep magic happen.
Alternately, another thought could be to have Anadrol and Starkos on the non-Domo side of the pit, and have Anadrol shoot Domo, pulling him through the pit. On that shot, the hunters peel their Elites off, and the mages go to town.
All sorts of things to try.
I also like Lemekim's third kill order up there. Sounds like it'd be the easiest on everyone. The priests, I noticed as we did kill one, went down pretty easily.
~Not all who wander are lost...~