05-07-2003, 04:50 AM
Quote:When was the last time any of you punched anything?
Hehe, as mentioned, our punch barbs were in classic, not LOD. We did make it to hell diff... It was playable at the time, but the game has changed much since pre-LOD.
Quote:Well, load up on poison charms and you can pretend that you're doctoring up your gloves. That'll take em down!
Since it was classic for our punch barbs, poison damage was not so readily available. IIRC we both ended up with using rare rings that had poison damage on them. We absolutley needed the poison damage to stop monster regen, otherwise any leaders would be unbeatable.
Also,
Quote:Yes, bash in an excelent skill! It will increase your physical damage from 2-4 to a whopping 4-7 (the knockback is useful though).
Umm... note that bash adds +1 min damage per lvl in the skill. Sooo, at lvl 20 it will add 20 damage to your min punch damage as well as the % increase that adds to your item based damage(the +min or max damage on equipment such as rings/ammys). In actuallity, unless you have a large amount of +min or max equipment, bash is the best combat skill possible for a punch barb.
Also, as I said, we made our barbs in classic, where large amounts of +min/max damage items were not available. They simply did not exist yet. IIRC we used bloodfist(+5 min), iratha's belt(+5 min), and whatever rares we could find with + to min damage. Also, we both had iceblink armor, which in at the time froze opponents every strike, not with a lvl based formula. Goblin Toe was also more effective as there was no global physical resist.
Nowadays though, in the world of +15 max damage jewels, and uniques such as War Travelers(+15-25 damage), a twinked punchbarb would probably be better off with berzerk or WW or some such. Twinking seems to take the fun out of a punchbarb now though IMHO.
I must admit though, I'd be amused to see a fully twinked/uber gear puchbarb WW in hell diff games :D