10-04-2005, 05:11 AM
TheWesson,Oct 3 2005, 09:04 PM Wrote:I get your point, but ...
(I'm sure I'm displaying my ignorance here) ...
in a 15 min boss fight, you're getting Evocation x2 aren't you?
and ... mages aren't supposed to be standing there blazing away for 15 min solid or are they?
and ... wouldn't you swap out for some Spirit gear if you knew a 15-min fight was coming?
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Firstly, there are very few fifteen minute boss fights in the game. I can think of only two offhand, and in neither of them does mana really matter. The longest fight in Molten Core is Ragnaros at around six-seven minutes if you're going to win; everything else, though it may feel longer, is only around five or so minutes.
You'll get two evocations in a fight that lasts fifteen minutes (10 min cooldown). Fights that last this long won't require them.
Yes, in most fights mages are expected to be blazing away for the duration if they're not decursing. Only for the really long fights is it untrue. One that most Lurkers should be familiar with is the Magmadar encounter, where mages are expected to (and should be able to) fire at maximum rate for at least five minutes continuously. Geddon, Sulfuron, Golemagg - all need mages firing the whole time.
As for Spirit gear - kind of, not really. The break-even point for 1 spirit versus 1 int for a fight with mage armor is six minutes, forty seconds, so for Rag you might vaguely consider it except that you're wearing mostly fire resistance gear anyway. The few endurance pieces you might consider would be +mana/5sec gear.