Isolde,May 6 2003, 06:27 AM Wrote:That depends on what you want. Most of the new uniques in 1.10 were designed around giving odd abilities, themes, etc. without (hopefully) being either overpowered or useless. However, a few of the items do stand out from the rest because there's a lot of pressure to have some slobber fodder in the patch. Azurewrath is one of these "special" items, and it seems awfully powerful. I don't think it's the end-all be-all of weapons though.Actually that is very easy.
Some (by no means all) of the goals of the patch included:
* providing a more interesting play experience (more variety, greater challenge)
* enough new rewards to peak the interest of all the players
* not nerfing anything
* not make it impossible for non-uber characters
* promote a greater variety in build styles
Some of these goals have mutually conflicting vectors and this patch has been anything but easy in the making. When you've already given the players items like WF, how do you give them anything else to strive for? If you do give them something "better" how do you make the game more challenging? And if you do make the game more challenging, what happens to the players that don't have WF or "better"? Anyway, most of these problems are pretty obvious to the people who read this forum.
Only one thing's certain: the patch will somehow manage to piss *everybody* off.
So, that probably doesn't do anything to answer your question. Oh well ;)
Let the vendors sell decent items and the economy will change from item driven to a gameplay driven where people actually explore making builds rather than getting certain items to make a build.
You can keep all those elite uberitems but please, please, (enough begging) sell some decent stuff in the shops.
In DungeonSiege they do this and I must say it is very refreshing and fun. not that I play DungeonSiege but that is another matter.
An example of a decent item let's say a Diamond Bow with 150% - 200% enhanced damage.
But I guess Pavlov still rules with Blizzard
Regards, Hunky
edit: pytos
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