10-03-2005, 09:50 PM
Lissa,Oct 3 2005, 05:35 PM Wrote:You can't get rid of the Deathcoil fear with a trinket, WotF, etc. The problem is, 3 seconds just isn't enough time for an escape ability. An escape ability needs to give you a way to get some serious distance and 3 second fear won't do that.Seeing as we're supposed to be the debuff class... I would really like it if they gave us some debuffs.
Best solution for shards is to get rid of them or at minimum, not require them for damage spells.
I think Warlock talents are fine as they are right now. I don't think we need any serious changes on talents or talents added. What we need is things changed around directly, either new spells or spells made more effective.
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Curse of Agony - DoT, not really a debuff
Curse of Recklessness - only useful for runner control, and is more of a buff than a debuff
Curse of Weakness - Technically a debuff, but Two thousand minus thirty one. do the math :(
Curse of Shadows/Elements - Technically a debuff, but it only makes our spells stronger and does not incapacitate the enemy in any way.
Curse of Exhaustion - a 5 point talent that helps... sometimes. At least it's a genuine debuff :)
Corruption - DoT, not really a debuff
Siphon Life - life-drain DoT, not really a debuff
When I think debuff class, I think D2 or GW Necromancer. How about some of those curses. Dim Vision? Iron Maiden (hah!). Come to think of it, all we really need is Cripple. :D
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