09-27-2005, 11:54 AM
Another interesting build I've spotted is combining these two:
Nature's Grace - rank 1/1
Minimum Level: 30
Requires 20 points in Balance Mastery
All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.
Improved Regrowth - rank 5/5
Minimum Level: 35
Requires 25 points in Restoration Mastery
Increases the critical effect chance of your Regrowth spell by 50%.
I think this would be a very good pvp healer build. I've found Healing Touch very hard to use in pvp. 3.5 seconds generally means my target is out of range or dead. I realise it can be reduced to 3.0 seconds with 1.8 talents but that still feels a bit too long
With this combo you could run around putting Regrowths on people that take 1.5 seconds to cast when you have the blessing of nature or 2 seconds otherwise. Level 60 Regrowth is a pretty nice heal: 1k now (1.5K on crit) with a 1k heal over time (plus up to +10% with talents). By comparison the top flash heal is about 900 untalented, 10% more talented, for a 1.5 sec cast
It costs you Innervate so the trade-off is mana regen for casting time which I think I can accept
This is the build I just came up with, a very thirsty build which is good for casting Regrowth, Rejuvenate, Insect Swarm, Roots and Moonfire:
Minimum Required Level: 60
Required Talent Points: 51
Balance Talents - 21 points
Nature's Grasp - rank 1/1
Improved Nature's Grasp - rank 4/4
Improved Entangling Roots - rank 3/3
Improved Moonfire - rank 5/5
Nature's Reach - rank 2/2
Vengeance - rank 5/5
Nature's Grace - rank 1/1
Restoration Talents - 30 points
Improved Mark of the Wild - rank 5/5
Improved Healing Touch - rank 5/5
Nature's Focus - rank 5/5
Reflection - rank 3/3
Insect Swarm - rank 1/1
Improved Rejuvenation - rank 1/3
Nature's Swiftness - rank 1/1
Gift of Nature - rank 4/5
Improved Regrowth - rank 5/5
Nature's Grace - rank 1/1
Minimum Level: 30
Requires 20 points in Balance Mastery
All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.
Improved Regrowth - rank 5/5
Minimum Level: 35
Requires 25 points in Restoration Mastery
Increases the critical effect chance of your Regrowth spell by 50%.
I think this would be a very good pvp healer build. I've found Healing Touch very hard to use in pvp. 3.5 seconds generally means my target is out of range or dead. I realise it can be reduced to 3.0 seconds with 1.8 talents but that still feels a bit too long
With this combo you could run around putting Regrowths on people that take 1.5 seconds to cast when you have the blessing of nature or 2 seconds otherwise. Level 60 Regrowth is a pretty nice heal: 1k now (1.5K on crit) with a 1k heal over time (plus up to +10% with talents). By comparison the top flash heal is about 900 untalented, 10% more talented, for a 1.5 sec cast
It costs you Innervate so the trade-off is mana regen for casting time which I think I can accept
This is the build I just came up with, a very thirsty build which is good for casting Regrowth, Rejuvenate, Insect Swarm, Roots and Moonfire:
Minimum Required Level: 60
Required Talent Points: 51
Balance Talents - 21 points
Nature's Grasp - rank 1/1
Improved Nature's Grasp - rank 4/4
Improved Entangling Roots - rank 3/3
Improved Moonfire - rank 5/5
Nature's Reach - rank 2/2
Vengeance - rank 5/5
Nature's Grace - rank 1/1
Restoration Talents - 30 points
Improved Mark of the Wild - rank 5/5
Improved Healing Touch - rank 5/5
Nature's Focus - rank 5/5
Reflection - rank 3/3
Insect Swarm - rank 1/1
Improved Rejuvenation - rank 1/3
Nature's Swiftness - rank 1/1
Gift of Nature - rank 4/5
Improved Regrowth - rank 5/5