Viability of Mana Tide Totem
#3
Well....

I don't know about a 31 point resto build. Getting Tide with only 31 points means skipping improved lesser healing wave and natures swiftness, which are two absolute killer talents.

Tide is pretty good in long fights (think Mag and Ony), but IMHO you need to give up too much to get it. The problem is that it requires Eventide and Improved Mana Spring, which is 10 points in pretty marginal talents. If it wasn't for those requirements, I would probably go 20/31.

For pvp, maybe MJ could say more definitivly, but I don't see it making much of a difference. The chances of your whole party being within 20 yards of eachother and being alive for 12 seconds are pretty low, I think.

Edit: added pvp part
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Messages In This Thread
Viability of Mana Tide Totem - by Artega - 09-22-2005, 03:30 AM
Viability of Mana Tide Totem - by Treesh - 09-22-2005, 04:25 AM
Viability of Mana Tide Totem - by oldmandennis - 09-22-2005, 08:12 PM
Viability of Mana Tide Totem - by Kevin - 09-22-2005, 09:20 PM
Viability of Mana Tide Totem - by Artega - 09-22-2005, 10:21 PM
Viability of Mana Tide Totem - by Treesh - 09-22-2005, 10:42 PM
Viability of Mana Tide Totem - by MongoJerry - 09-22-2005, 11:09 PM
Viability of Mana Tide Totem - by oldmandennis - 09-22-2005, 11:27 PM
Viability of Mana Tide Totem - by Watto44 - 09-23-2005, 11:13 AM
Viability of Mana Tide Totem - by undertow - 09-23-2005, 04:34 PM
Viability of Mana Tide Totem - by MongoJerry - 09-27-2005, 08:49 PM

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