09-12-2005, 12:37 AM
Skandranon,Sep 11 2005, 12:19 AM Wrote:The real killer in the formula is ^1.5 on every ItemValue. What was Blizzard *thinking*? The explanation for crappy caster itemization is completely there in that one little number. If Blizz can't keep raising the +damage numbers on items, all we get is more useless int and spirit and slightly less useless stamina. How doesn't Blizzard understand that once you're at 3k/6k, +damage is everything?
I don't quite understand your complaint, considering that most of the high end caster items added over the last six months have involved some sort of +damage or +healing stats on them.
My main itemization worry is that the offense has been growing in power faster than defence. High end caster gear should have more +stamina and even better would be some +defence rating on them to take into account all of the incredibly powerful weapons and +agility/str/crit gear that's being added to the game. And btw, if you're running around at 3k/6k, you'll have a miserable time while PvPing. You'd better get up to 4k life if you don't want to be one-shotted by every rogue or warrior sporting the latest easy to get epic weapons and armor.