Weapons' Reach and Elites in NM
#6
bigeyedbug,Sep 1 2005, 01:15 PM Wrote:I've never seen anything like that.  I think the only way long weapons really hold monsters off is via knocking them into HR at the right time, or other effects (Knockback, AI effects, etc, all things I'd think you'd have mentioned).  Since HR only goes into effect when a target is damaged for 1/12 of their life or more in one hit, and you say that your merc only "eventually" killed him, that doesn't seem to match up either.

Just FYI,  Act 2 Merc range is locked at three regardless of weapon as well.
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I'm thinking Jemali got reeeeeeeaaaaalllllly lucky on the AR vs AC dice roll. It is quite an anomaly for a monster in NM or Hell to miss that many times in succession, seeing as the to-hit equations are rigged in their favor.
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Messages In This Thread
Weapons' Reach and Elites in NM - by Baajikiil - 08-30-2005, 08:30 PM
Weapons' Reach and Elites in NM - by adeyke - 08-31-2005, 02:20 AM
Weapons' Reach and Elites in NM - by bigeyedbug - 09-01-2005, 04:15 PM
Weapons' Reach and Elites in NM - by Zingydex - 09-11-2005, 08:49 PM

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