08-31-2005, 08:09 AM
Jarulf,Aug 31 2005, 01:58 AM Wrote:Why not mix in hard hitting monsters with less hard hitting ones that for example goes after priests and such.
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Then all you've done is replaced the current system, which doesn't make much sense, with another system, which doesn't make much sense. Just because it's different doesn't make it better.
Either you have monsters exhibiting intelligent behaviour in which they completely ignore plate wearers to rip apart healers and DPS first, or a system in which they do something other than what's intelligent and spend some time beating on warriors. In both cases it has to be a simple, logical system and one that allows for consistency so that players can learn and defeat encounters.
In truth, PvE isn't really the arena you should be looking at for constantly evolving tactical and strategic challenges. Blizzard put in PvP for that.