Complete lack of any AI for the monsters
#11
lemekim,Aug 29 2005, 09:31 PM Wrote:And just like in our old Diablo, I think WoW could borrow another thing from it - randomized dungeons. This was one of the key Diablo features, a game made by the same company, and this feature did not make it into WoW. I understand the fact that outside world must remain constant, but why wouldn't they implement it inside instances?
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random dungeons probably would have kept me around for more of the loot grind... i just couldn't stand it with the EXACT same dungeons over and over... random spawn locations, or different sets of enemies would also have helped a lot...

i'd guess that random 3d dungeons are harder to layout than random 2d dungeons... also the dungeons that are in the game do show a good deal of planning went into them, and maybe they weren't willing to water that down...
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Complete lack of any AI for the monsters - by fractaled - 08-30-2005, 01:41 AM
Complete lack of any AI for the monsters - by savaughn - 09-01-2005, 09:33 PM

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