08-29-2005, 07:52 PM
/agree
It's a good idea, but you'd be talking about a very different game. If the mobs really had a harder scripted AI, they'd need to be nerfed to keep the game balanced for average players. Then the game would be really easy for people who had an encyclopedic knowledge of the stratagy for defeating a Plagued Monstrosity vs a Plagued Surger. And to animate several hundred thousand mobs with some sort of adaptave AI would really tax the CPU of the server.
And if you really nerfed the whole aggro system, you would need to implement clipping and probably more a sophisticated facing system, to keep warriors relevent.
It's a good idea, but you'd be talking about a very different game. If the mobs really had a harder scripted AI, they'd need to be nerfed to keep the game balanced for average players. Then the game would be really easy for people who had an encyclopedic knowledge of the stratagy for defeating a Plagued Monstrosity vs a Plagued Surger. And to animate several hundred thousand mobs with some sort of adaptave AI would really tax the CPU of the server.
And if you really nerfed the whole aggro system, you would need to implement clipping and probably more a sophisticated facing system, to keep warriors relevent.