08-25-2005, 04:21 AM
LochnarITB,Aug 24 2005, 07:00 PM Wrote:I actually like the idea, but I see two problems immediately. First, how do you order the initial list? With 40 people, being the last person is a significant setback to getting something nice. Second, if someone is there the first time and then doesn't raid with us for quite some time, their name will float to the top. If they then raid once again, they are now at the top and can grab the first juicy piece that drops, even though others have put much more time into getting us built up. Oh, and a third, how do greens, vendor trash and crafting items fit into the scheme. If we used it, I would think /random would be best for the green and vendor stuff and that crafting items would go into the avarice pool, possibly with a crafting council set up to determine who gets what crafted item next. Just my $.02.
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Greens and trash should be randomed off. Just makes sense. Crafting items into the Avarice pool also makes sense.
When i'm at work tomorrow, I'll try and think of a way to make it so that missing one/two raids doesn't hurt you too much, but subsequent misses will move you down the list. Maybe an escalating scale of some sort.... we'll see.
The initial list would have to be random generator, to make it fair, maybe weighing people a little more if they already have loot from MC. I'd even go so far as to volunteer to take the last spot if we were to implement this system.