08-19-2005, 05:36 PM
Pesmerga,Aug 19 2005, 09:25 AM Wrote:This was the first thing that popped into my head when I read that. I don't think it will be as big of a deal as it may get made out to be.Even if your tank only has 15 skill defense (5% crit from a 63 boss) you'll only run into double crits about 2.5/1000 incoming hits. Likely to not get double crits on many attempts. On the other hand, 1000 hits on the MT comes around more quickly than you might think.
Might make MC more challenging, but not game breaking.
::shrugs:: 2 cents from a guy without a tank.
What it boils down to is lost time & repair gold at the expense of a cruel random number generator. Either that or healers getting in the habit of keeping the tank above 4k health at all times. Bye bye greater heal.