08-19-2005, 04:37 AM
I'll start with the stuff that bugs me the most
This hurts me. I can live with it but it hurts me as warrior since I swap a fair bit in combat. No more charge weapon swapped to my tanking set because I can't 1.5 seconds to sunder something after a charge most of the time.
Lots of other stuff is very very good. Really looking forward to the druid and hunter changes. Very glad to hear the agi is gone of the devout set. Really happy to not lose shield wall, etc if I stance change. Don't care too much about the changed to retaliate since you still get 2 swings a second with it. That shouldn't change things too much, it just prevents you from Farming the Deadmines in 10 mintues by aggroing everything then turing it on. :) It's still an "I win" button. Really most of the rest of the patch is good stuff. But I wanted to start with the bad for me. :)
Quote:Switching weapons in combat triggers a 1 second global cooldown for all abilities for rogues and a 1.5 second global cooldown for everyone else.
This hurts me. I can live with it but it hurts me as warrior since I swap a fair bit in combat. No more charge weapon swapped to my tanking set because I can't 1.5 seconds to sunder something after a charge most of the time.
Quote:We have determined that the defense statistic was being applied to items too liberally, causing those items to be stronger than they should have been relative to other items of the same level with different effects. As a result, we have reduced the amount of defense points on all items with bonuses to defense by approximately 33% in order to bring those items in line with other similar items.In my bitter knee jerk reaction I read that as "We want arms fury people in their PvP sets to be better tanks so we are changing the gear that tanks like to wear". Now if they keep the +def on the crafted stuff the same so that a crafted item is actually desirable, I can live with that. I'll be on a made arcanit search but I can live with it. I'm losing a good 20 defense off my current Molten Core gear set-up with this change. I had been running about 3% crit rate in there. I'll be up around 5% again now I think. Not horrible but I'm hoping they looked at all the items and didn't do just a flat change to everything. Some items will never be worn if you drop the +def on them too much. I can live with it but am not happy again.
Lots of other stuff is very very good. Really looking forward to the druid and hunter changes. Very glad to hear the agi is gone of the devout set. Really happy to not lose shield wall, etc if I stance change. Don't care too much about the changed to retaliate since you still get 2 swings a second with it. That shouldn't change things too much, it just prevents you from Farming the Deadmines in 10 mintues by aggroing everything then turing it on. :) It's still an "I win" button. Really most of the rest of the patch is good stuff. But I wanted to start with the bad for me. :)
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.