08-16-2005, 05:01 PM
Congrats on killing Magmadar! Always nice to add a new boss to the hit list.
I feel your pain on the loot distribution. People are happy to go for the experience - until the bosses (and items) start dropping. Then you have the two sides of the equation:
"Hey, I've been half a dozen raids learning to kill this boss. Why should my chance to win an item be no better than someone showing up for the first time?"
"Hey, I have a real life that prevents me from attending every raid. Will I always lose to hardcore raiders in a non-random points system?"
It looks the Amazon Basin discussed this to the Nth degree. The "Basin Points System" they adopted looks pretty much like DKP to me, even if they don't call it by that name.
The proposal that seems to have the most support in our guild is a weighted roll system that would award bonuses to participation, resetting after you win an item. Of course then you have to get your partner guilds on board with whatever system you choose...
Hope you find a solution that works for everybody.
Chris
I feel your pain on the loot distribution. People are happy to go for the experience - until the bosses (and items) start dropping. Then you have the two sides of the equation:
"Hey, I've been half a dozen raids learning to kill this boss. Why should my chance to win an item be no better than someone showing up for the first time?"
"Hey, I have a real life that prevents me from attending every raid. Will I always lose to hardcore raiders in a non-random points system?"
It looks the Amazon Basin discussed this to the Nth degree. The "Basin Points System" they adopted looks pretty much like DKP to me, even if they don't call it by that name.
The proposal that seems to have the most support in our guild is a weighted roll system that would award bonuses to participation, resetting after you win an item. Of course then you have to get your partner guilds on board with whatever system you choose...
Hope you find a solution that works for everybody.
Chris