04-30-2003, 01:51 PM
My trapper has worked out pretty well, though she has a bit of a modular nature. Since I usually party with at least one other person I ended up building it primarily with Lightning Sentry, Death Sentry and Mind Blast.
As was suggested earlier, that Mind Blast really rocks the house not only for adding a bit of physical damage to your output (Unreliable at best) but keeping monsters mostly in place for my stacked Sentries to cut them down. I realize my own weakness to Lightning Immunes, and have some plans to invest in Venom in the future. Perferrably with Demon Machine and Razortail ;) (Which Demon Machine and Lavagout should decently suppliment the loss of BoS!) Now to just get my hands on said Demon Machine! ;)
I chose Lightning Sentry for it's distance, and usually pop a Death Sentry into the mix for the loss of only a little lightning damage. Mindblast is also an incredible teammate skill nearly rivalling that of Terror, with almost none of the drawbacks! :D
As was suggested earlier, that Mind Blast really rocks the house not only for adding a bit of physical damage to your output (Unreliable at best) but keeping monsters mostly in place for my stacked Sentries to cut them down. I realize my own weakness to Lightning Immunes, and have some plans to invest in Venom in the future. Perferrably with Demon Machine and Razortail ;) (Which Demon Machine and Lavagout should decently suppliment the loss of BoS!) Now to just get my hands on said Demon Machine! ;)
I chose Lightning Sentry for it's distance, and usually pop a Death Sentry into the mix for the loss of only a little lightning damage. Mindblast is also an incredible teammate skill nearly rivalling that of Terror, with almost none of the drawbacks! :D