07-28-2005, 06:39 PM
Yrrek,Jul 28 2005, 12:45 PM Wrote:Thanks a bunch! I will take all that into consideration. I had not even thought about Dim Vision, Lower Resist, Attract, or Confuse. Thanks again!
Yrrek
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Yes, as I understand it, unless you are abusing the synergy bug, you will not have enough points to make bone spells or skeletons worthwhile in hell diff. On the other hand, dim vision is nearly ideal for a venomancer.
For the power build, max all poison skills, and get dim vision and lower resist to comfortable levels. Rely on merc or revives+amp/decrep to kill poison immunes, use dim vision and corpse explosion liberally, and you have an easily end game viable build. In fact with the right gear (although most of said gear is out of reach), poison necros can easily stand among the most powerful builds in the game.