ITD, AR and the Lying Character Screen
#2
Hail Shadow,

And to think I suggested a Goldstrike ;)

ITD does not mean 95% chance to hit: it simply removes target's defense from the calculations. There is still the clvl/mlvl curve to worry about. Therefore, if a critter has a higher mlvl than your clvl, your chance to hit is would be lower than 95%; if it's the same or lower, then you're set.

However, the LCS has never taken ITD into account: it does the same (mis)calculations no matter what. It is listing what your chance to hit would be without the ITD; you'd be hitting a tad more than that :)

Now for the formula...

100 × AR/(AR + DR) × 2 × alvl/(alvl + dlvl)

alvl = attacker's level
dlvl = defender's level

It normally uses that formula to work out your to-hit, but if you have ITD (and it's not a boss you're attacking), then AR vs DR bit is removed (ignored):

100 × 2 × alvl/(alvl + dlvl)

As you see, it's better chances to hit, but still not always 95% :)
May the wind pick up your heels and your sword strike true.
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Messages In This Thread
ITD, AR and the Lying Character Screen - by Elric of Grans - 04-29-2003, 11:44 AM
ITD, AR and the Lying Character Screen - by ldw - 05-11-2003, 12:03 PM
ITD, AR and the Lying Character Screen - by Vash - 05-11-2003, 12:07 PM
ITD, AR and the Lying Character Screen - by ldw - 05-11-2003, 12:12 PM
ITD, AR and the Lying Character Screen - by Vash - 05-11-2003, 12:25 PM
ITD, AR and the Lying Character Screen - by ldw - 05-11-2003, 01:44 PM
ITD, AR and the Lying Character Screen - by Vash - 05-11-2003, 10:06 PM

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