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#4
Hi,

While the 'stand still" function does appear on the list of keys you can customize, in practice it does not work. Just another of Buzzard's little screw ups. All the other keys function when they are depressed, when they are released has no real effect. The "stand still" key instead has to start operating when it is depressed and not quit until it is released. Apparently, Buzzard hard wired the search for key press, key release only for the shift key. So, remapping it causes you to stand still for one attack (the first one right after pressing the stand still key) and then it is like you've released the key.

There is a work around requiring you to remap your keyboard under the OS. I don't remember the details, but it did work. The problem is that you have to map the keys right before playing and then remap them to the original layout after (or you end up with things like your space bar being the shift key, etc.) Just too much trouble.

Making the space bar the "stand still" key just would be so nice -- hold it down with your thumb and your fingers are free to roam the keyboard.

--Pete

How big was the aquarium in Noah's ark?

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Messages In This Thread
Question - by Feryar - 04-27-2003, 05:51 PM
Question - by Obi2Kenobi - 04-27-2003, 07:51 PM
Question - by swirly - 04-27-2003, 11:07 PM
Question - by --Pete - 04-28-2003, 03:04 AM
Question - by SwiftSlayer2 - 04-28-2003, 03:10 AM
Question - by swirly - 04-28-2003, 03:30 AM
Question - by Bob - 04-28-2003, 11:12 PM
Question - by Feryar - 04-29-2003, 06:13 AM
Question - by --Pete - 04-29-2003, 02:32 PM
Question - by Feryar - 04-29-2003, 07:20 PM

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