07-02-2005, 01:31 PM
Hmmmm I think in general I prefer to play my paladin in groups than my warrior unless Sharanna is being called to MT. Then I generally do not enjoy it as much because I don't have the dmg mitigation and snap aggro that I really need. Healer getting aggro and taking damage? Drop a heal on them or BoP them. Mage getting aggro during AoE? Chain spam flash of light to help keep them on their feet. Better yet charge in with the warrior with retibution aura on and consecrate the ground to give mages some breathing space at least initially. Loose mob heading for the casters? Fist of justice to stop them in their tracks and bring back to the MT. Things going wrong⢠in a final boss encounter? Lay of hands and additional heal power ftw!
But Shalandrax is fun to MT on as well with a very good group. The only times I struggle on managing aggro is if I'm trying to avoid breaking an incoming CC. Otherwise I just smack them and and add sunders to each refreshing as necessary as we go through the fight. Being arms fury I tend to have to drop in and out of battle and defensive stances so it requires a lot more attention.
Playing a mage is more challenging in a group than I thought it would be as aggro control while keeping the fights as short and mana efficient as possible. Being ready to counterspell and polymorph means that you spend a great deal of time scanning the field. Knowing when to pull aggro off the main tank is also a delicate balance. :)
But Shalandrax is fun to MT on as well with a very good group. The only times I struggle on managing aggro is if I'm trying to avoid breaking an incoming CC. Otherwise I just smack them and and add sunders to each refreshing as necessary as we go through the fight. Being arms fury I tend to have to drop in and out of battle and defensive stances so it requires a lot more attention.
Playing a mage is more challenging in a group than I thought it would be as aggro control while keeping the fights as short and mana efficient as possible. Being ready to counterspell and polymorph means that you spend a great deal of time scanning the field. Knowing when to pull aggro off the main tank is also a delicate balance. :)