07-01-2005, 07:45 PM
Roane,Jul 1 2005, 02:22 PM Wrote:Yeah, that makes me sad. DPS contributions seem to be taken for granted to some degree. Then again, maybe it's just that DPS never saves the day quite as obviously, a subject that I think we've touched on elsewhere. People notice that they almost died but were saved at the last minute. They don't notice when things just go smoothly.
[right][snapback]82218[/snapback][/right]
I think this is one of those situations where you have indirect results so most people don't notice them. As a healer I can tell when dps goes down. It affects the length of battles and thus how long (and possibly to some extent how often) I have to heal. Being the primary healer for my latest Scarlet Strat run was mostly a breeze and we burned through the instance in less than 1.5 hours with one death when I missed a shield on a mage. The sheer dps in the group allowed us to kill mobs quickly enough that healing became very easy. About 2/3 of the way through the run I realized that even though we were moving at breakneck pace (drink on the run, etc.) I could still contribute a bit of dps and fulfill my healing role just fine.
I guess my point is that any bit of dps makes a difference. Pay attention to any battle where a dps class (rogue or mage) goes down early in a 5-man fight. This is a good way to lead to problems because that loss of dps leads to mobs living longer and doing more damage. As important as the tank/healer are to group survival they will not succeed in many cases without the dps there. I'm sure you could handle some encounters with 2 warriors and 3 priests but it would probably take all night and still be a nailbiter in the end. That dps is a very important part of a solid group.
- mjdoom
Stormrage:
Flyndar (60) - Dwarf Priest - Tailoring (300), Enchanting (300)
Minimagi (60) - Gnome Mage - Herbalism (300), Engineering (301)
Galreth (60) - Human Warrior - Blacksmithing (300), Alchemy (300); Critical Mass by name, Lurker in spirit
ArynWindborn (19) - Human Paladin - Mining/Engineering (121)
Flyndar (60) - Dwarf Priest - Tailoring (300), Enchanting (300)
Minimagi (60) - Gnome Mage - Herbalism (300), Engineering (301)
Galreth (60) - Human Warrior - Blacksmithing (300), Alchemy (300); Critical Mass by name, Lurker in spirit
ArynWindborn (19) - Human Paladin - Mining/Engineering (121)