06-29-2005, 09:40 PM
MongoJerry,Jun 29 2005, 09:13 PM Wrote:I've found it interesting that the conventional wisdom, at least on Tichondrius, has shifted somewhat. It used to be that one wanted to sheep healers. Now, the wisdom is to sheep warriors to remove the opponents strong offensive capabilities -- and in particular their ability to mortal strike -- and then "control" the healers by focus firing on them and killing them before they get a chance to be healed. That is, in theory, it works like this:
1. Sheep the warriors
2. Focus fire on the priests
3. Focus fire on squishier dps people -- mages, warlocks, and rogues
4. Kill the paladins
5. Kill the warriors
The main challenge to this tactic, I think is #3 -- getting people to switch to the same target after the opponent's priests are dead. By the time that happens, the fight usually gets chaotic enough that damage gets spread. If so, then the paladins can heal effectively. If the team is able to focus fire enough to kill a target before the paladins can heal, though, then this is a good tactic. It's especially good if your own warrior isn't sheeped, because he or she can mortal strike the group's target and reduce healing on that target by 50%.
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The #3 is easy with CTRaid_Assist and some coordination on Vent/TS. But I do have to ask a question. Is that against pubs or organized groups? Because against organized groups, if you try to sheep anyone first, especially against alliance with paladins (thus billions of dispelers), usually they will simply get dispeled, unless there is something I am missing here. Perhaps 2 and 1 should be almost simultaneous, with 2 coming slightly ahead to distract attention, and then 1 while healers are busy trying to keep their healers up?
By the way, the conventional wisdom that I understand was not to sheep the healers, but to sheep the dispelers, and then take out the rest. Although for WSG one must adopt different tactics from what one would use in open field PvP.