06-28-2005, 04:23 PM
Tal,Jun 28 2005, 08:45 AM Wrote:This has never ceased to amaze me honestly. Consecration only does 384 damage over 8 seconds over a 8 yard radius. This works out to 48 damage a tick over an area that you can back out of easily at any time. Add in that I have never seen someone stand in the consecration and not be able to get a spell off and its impact isn't even in the marginal scale anymore but quickly taking the left turn at Albuquerque into nonexistant. It also amazes me that there are still paladins that do this and that the horde on your servers hasn't adapted to it. On Stormrage the better PvP'ers among mages/warlocks, druids and Shaman keep an eye out for Paladins in group combat and will either sheep/secude/entangle on the way in or will do it on the way out once your shield has popped. I'm sure on the horde side there is great cheering when they entangle a paladin steps away from safety and rip him apart. ;)For sure the better players have counters to this as you mention, or they are smart enough to ignore it for the trivial damage that it does. But unless you're up against a fairly smart and coordinated emeny force, your bubble-'n-bomb run is sowing a lot of discord in the enemy ranks. Don't underestimate the value of that disruption, people take their eyes off all sorts of important things to chase that damn Paladin who seems to be getting away with impunity. It's very frustrating for the other side, revel in it. :)
Of course, that mental anguish that you inflict is probably the source of all the /spits you're seeing.
Tal,Jun 28 2005, 08:45 AM Wrote:A bigger question, one that the horde seem to be ignoring in these discussions, is that how bad is the paladin class for pvp that this is their only reliable means of doing any damage to the enemy? And I really don't want to hear the healer in plate argument. Some of us signed up to be paladins to be a support character, take a few hits, heal if necessary but being up front in the thick of things. How would a priest/druid/shaman who specc'd other than healing like if they were told that the only skills they could use in Battlegrounds/PvP was to heal and nothing else?Well, if DPS is your metric, it's agreably pathetic. But disrupting the enemy lines has huge value too.
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I can't speak for Druids and Shamen (Shamans?), but I can speak to the Priest experience. My theory is that the number of skills that I use is inversely proportional to the size of group that I'm in. If I'm solo, they all get used at some point. In a 5-man, I'm still doing the odd silence and SW:P in addition to healing and dispelling. Once it becomes a raid group, I'm down to Flash Heal, Dispell Magic, and the odd Prayer of Healing or maybe Greater Heal when available.
I think that's just part of group dynamics -- you eventually get forced back to a core skill, maybe two. In a group setting, my only value is in keeping others alive.
Maybe the problem is that Paladins aren't presented as "priests in plate". If they updated the class description and threw in an element of "annoy the hell outta the Horde", it might more accurately represent the play experience you're signing up for when you roll a Paladin. ;)
Kv