06-27-2005, 03:35 AM
whathuh,Jun 26 2005, 07:32 PM Wrote:I know about buggy upgrades, but the whole max defense + 1 is definately new to me (though it perfectly explains the sturdy sash with a white color 3 defense). So essentially any superior armor with % ed has one higher than the base defense? And this works with all items, so a + 100% ed magic sacred armor would always have 602 defense unless it were ethereal? If it were, then it would be 1802, right?
This also explains how the armors listed in the AS have a fixed defense if the % ed doesn't change.
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I'm not sure what you're saying about sacred armours.
Sacred armour has 487-600 base defense. If it has ED, that's 601 base defense. With 100% ED, that'd make 1,202 total defense.
If it's ethereal, it has 730-900 base defense. If it has ED, that's 901 base defense. With 100% ED, that makes 1,802 total defense.
I should also note that the max + 1 thing comes before the +50% ethereal bonus. This can make a difference with rounding. For example, light belts have 3 base defense. For a 100% ED ethereal one: Add 1 to get 4. Multiply by 1.5 to get 6. Apply the ED to get 12. If the ethereal bonus came before the max + 1 thing, they'd have 10 defense instead.