06-13-2005, 05:52 AM
Awesome! My comments on classes after quite a few matches:
Classes
Rogue - Better defending than attacking simply because you can wait for them to come to you. Crippling Poision is great for runners.
Druid - the best flag carriers, hands down, but also decent as a midfielder - Entangling Roots is great, and Hibernate can defend against other druids.
Hunter - Agree with everything you said ;)
Priest - Great on defense and offense - AoE fear FTW! Keep Renew on your flag carrier too.
Paladin - Not a bad flag carrier, but not fast enough even with the bubble advantage. A devestating defender though - you won't go down before the flag gets picked up, and then stun the flag carrier to delay them.
Shaman - A Shaman's snares are his/her most effective tool - learn the range of your Eathbind and you'll do well. Don't forget Purge either - you can Purge Priest's shieds (but not Paladin's bubble :( ). You probably won't do as much damage as other classes but if for some reaon it comes down to a one-on-one fight, you'll devestate casters.
Warrior - Not enough experience with them to say anything.
Mage - A horrible spell in PvE and general PvP becomes amazing here. Properly Talented, a single Blizzard can put a 7.5s-long snare on everyone in a decent area (like say, the flag room, a pack of defenders chasing your flag carrier, or a group running off with your flag). I say snare, but at 15% of normal speed, they might as well be stopped dead.
Warlock - Fear and seduce. DoT those Rogues so they don't dissappear on you. Best of all DoT a running flag carrier - every bit of damage counts when you are desperate to catch them.
Classes
Rogue - Better defending than attacking simply because you can wait for them to come to you. Crippling Poision is great for runners.
Druid - the best flag carriers, hands down, but also decent as a midfielder - Entangling Roots is great, and Hibernate can defend against other druids.
Hunter - Agree with everything you said ;)
Priest - Great on defense and offense - AoE fear FTW! Keep Renew on your flag carrier too.
Paladin - Not a bad flag carrier, but not fast enough even with the bubble advantage. A devestating defender though - you won't go down before the flag gets picked up, and then stun the flag carrier to delay them.
Shaman - A Shaman's snares are his/her most effective tool - learn the range of your Eathbind and you'll do well. Don't forget Purge either - you can Purge Priest's shieds (but not Paladin's bubble :( ). You probably won't do as much damage as other classes but if for some reaon it comes down to a one-on-one fight, you'll devestate casters.
Warrior - Not enough experience with them to say anything.
Mage - A horrible spell in PvE and general PvP becomes amazing here. Properly Talented, a single Blizzard can put a 7.5s-long snare on everyone in a decent area (like say, the flag room, a pack of defenders chasing your flag carrier, or a group running off with your flag). I say snare, but at 15% of normal speed, they might as well be stopped dead.
Warlock - Fear and seduce. DoT those Rogues so they don't dissappear on you. Best of all DoT a running flag carrier - every bit of damage counts when you are desperate to catch them.
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