Quote:As for the Demon/Afflic now...
its not great for battlegrounds. Great for small unit engagements 1-5, but large zergs tend to be artillery fests. Demonology has so many weaknesses.
I've found keeping my warlock stationary long enough to be an artillery unit tends to be a great way for rogues to go for the stereotypical target. A caster that offers nearly as much resistance as a tank is (if not more), in my view, the single most powerful ability a warlock can get. Getting a good number of CP quickly for me is simply to throw as many DoTs out as possible and make sure I survive long enough to make sure the targets die before I do. In my few attempts at battlegrounds with my warlock, I've found the ability to survive while running toward friendly lines with the flag or to distract a group too useful. Nevermind how much more valuable a (admittedly rare) Nightfall proc can be.
Of course, I play a survival hunter, so I may just be a masochist.