05-27-2005, 04:03 AM
I played UO. You guys think WoW was a bad launch? Oh please guys. EQ, AO, & UO were all BAD (AO was in a league of it's own as far as bad launches go). UO was bad because broadband flat out didn't exist in 90% of the country in 1997 and when you combine a server architecture designed to handle 500 people but actually had to handle 5,000 people, it got ugly. Bad server architecture on that game.
VERY fun to play. It's one of the unique advancement systems, skills that can be toggled one way or the other (after being patched, it was random before that). No level grinds. A newbie character could make a difference in the world in no time.
The griefing. Oh make it stop! Player killings, the exploits, the lootings, the all around social experiment of what happens when you take 50,000 people and give them complete anonymity. The results? They become the jerks that real life won't let them be due to consequences.
VERY fun to play. It's one of the unique advancement systems, skills that can be toggled one way or the other (after being patched, it was random before that). No level grinds. A newbie character could make a difference in the world in no time.
The griefing. Oh make it stop! Player killings, the exploits, the lootings, the all around social experiment of what happens when you take 50,000 people and give them complete anonymity. The results? They become the jerks that real life won't let them be due to consequences.